Hey Everybody!
My name is Chris Sulzbach, or Sulz if you’d like and I’m the new contributor to the pixelsandpolys blog/forum dedicated to video game art and technology. I’d like to first thank Brian for putting together this excellent forum/blog and I hope that it catches on amongst the local MD/DC/VA game community (and then the world!) and that we can all share some tips and tricks to make each of us more productive and stronger artists. My short-term goals for contributions to the blog are reviewing the top 3 things I picked up at GDC. These will include not only talks and tips, but also some general observations about the industry itself from a first-time GDC attendee and speaker. I’d also like to show some of the work I did for Sid Meier’s Railroads! on which I worked as a locomotive modeler. I’d like to also give a tutorial on my methods of creating one of the locomotives in Railroads! I’m currently working on characters for an unannounced project at Firaxis, lead by our very own Brian Busatti. If anyone has any questions or comments, please post them in the comments section as usual or feel free to e mail me at csulzbach@firaxis.com
Thanks for reading!
Sulz